I’ve decided to start updating my blog more – the introduction to many a blog post that has heralded years of inactivity, but I will try to make sure that’s not the case here! I have lots of fun and hopefully interesting posts in mind about game design that I would love to share and see spark a discussion. So the plan is to get myself into a regular posting pattern!
I’ve written a little on Twitter about some of the big changes in my life over the past few years, but for anyone who isn’t sure who I am or what’s been going on with me – hi! I’m Alice, I’m a game designer, writer and PhD student. In 2016 I graduated from the University of East London with a degree in Game Design: Story Development, and then spent a year and a half in industry, interning at Failbetter Games and King and then working as a Designer at Outplay Entertainment. In October 2017 I returned to education to start work on my PhD at Abertay University! My research looks at creating interactive narratives and games for cancer patients. I wasn’t planning on continuing my studies at postgraduate level but, between my interest in interactive narrative and the opportunity to be able to make games that will help cancer patients, the PhD felt like a perfect fit.
Some upcoming posts I have planned will focus around my research – branching narrative, serious games and applied design. Others will discuss the design practice and theories that support my work or interest me, and I may write some commentary on games I’m playing (or tabletop games that I’m running). In the meanwhile if anyone wants to chat about story-heavy games, tabletop RPGs or writing for games these are topics I’m always ready to talk about, so comment here or tweet me!